![]() ![]() ![]() Stuff made with decorate using Zandronum's stuff will work just fine in GZDoom.) (GZDoom.pk3 has similar zscript format but I haven't edited with that yet and oddly couldn't find map or spawn id#'s in it. You can get the stuff to paste with little modification into that text file from zandronum.pk3 You'll insert a plain text file into there. Then in this new wad, create a new entry named decorate. Put this in it for the plasma rifle sounds: Make a new entry (of plain txt) in the wad named sndinfo. ![]() And change all of them from Doom palette to whatever game palette.ĮDIT: Before further steps you'll need to set up the sounds or your stuff will be silent. Highlight all the graphics, right click, choose convert. Make sure you have s_start before all the weapon, projectile, item sprites and s_end after all them. Select and copy all the Doom (or whichever game's) graphics and sound effects used by those weapons, pasting them into a new wad file. It's pretty easy to do if you mod yourself. (EDIT: ok it was Samsara as The_NoobGamer linked to)īut anyway, more of what you're asking for. ![]() I'm sure it's still in a doomseeker folder somewhere. I'm pretty sure I played something online on Zandronum and mixed at least the Heretic and I think Hexen and maybe even Strife weapons and player characters/classes into Doom deathmatch. ![]()
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